Studio Presentation at SIGGRAPH 2011

This year I will be travelling to the beautiful city of Vancouver, Canada to attend SIGGRAPH, the international conference on computer graphics and interactive techniques.

This will be the first time I have been able to attend the conference, although is something I have wanted to do for many years, especially as the conference is directly related to my industry and will be a fantastic way to network with other passionate individuals in the field.

More exciting still, I have been given the opportunity to present a studio talk with fellow TurboSquid colleague, Michele Bousquet. We will be presenting Standards in 3D Modelling, revealing key research, the challenges faced when getting artists to adopt these standards and showcasing a case study of how we put these new standards into practice. This is an area that we are very passionate about and has been an ongoing discussion in the industry for some time, especially with regards to the quality of 3D content sourced on marketplace sites. Without revealing too much we do feel this will be a big step in the right direction and we have been extremely happy with the adoption rate of these standards from 3D artists.

The studio talk will be taking place in The Studio/West Building, Ballroom A on Sunday 7th August at 4:30pm. It will be an excellent opportunity to meet the a few of the TurboSquid team and get a behind the scenes look at what we have been up to.

There will be a number of other studio talks taking place in the same room from the likes of Pixar Animation Studios, Industrial Light & Magic, NVIDIA, Sony Pictures Imageworks and Dreamworks so I think this will certainly be an exciting and jam packed day.

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